BSCLaunch Research: Bounty Temple

BSClaunch Official
5 min readMar 6, 2024

KEY METRICS

  • Category: Governance, GameFi, P2E
  • Ticker: $TYT
  • Blockchain Network: MATI
  • Token Supply: 48,000,000 $TYT
  • Project Valuation: 48,000,000 USD
  • Initial Token Circulation: 833,000 $TYT
  • Initial Market Cap: 833,000 USD
  • Total Raise: 1,960,000 USD

A. INTRODUCTION

PROJECT OVERVIEW

1. PROJECT OVERVIEW

Bounty Temple is a revolutionary blockchain game built on the Polygon (MATIC) network and features the P2EE model. It will be playable on web browsers upon launch, with iOS and Android compatibility to be enabled further down the development process.

Players need to own a Bounty Temple Monument (BTM) NFT to play with or against other players. The slot machine-styled BTMs are designed to be easy to pick up, fun to play, and suitable for all ages.

Bounty Temple is the 1st P2E-Evolution GameFi project by Orasis Studio which plans to launch 100 P2EE games with the same governance token, $TYT that prevents downtime caused by future bearish market trends.

2. GO-TO-MARKET STRATEGY (MARKETING STRATEGY)

To revolutionize the GameFi industry via the visionary Play-to-Earn Evolution (P2EE) model, thus improving sustainability of P2E games and creating a healthier ecosystem where players can earn a viable income while enjoying their favorite games.

B. PRODUCT DETAILS

1. PRODUCT VIABILITY (COMPARE TO OTHER PROJECTS OR UNIQUE FEATURES)

In recent years, Play-to-Earn (P2E) blockchain games have represented a paradigm shift in the way games are enjoyed by players. In P2E games, players can obtain potentially valuable NFT assets and tokens where they can be traded or sold for profit.

However, there is much room for improvement in the P2E ecosystem. Incentives such as staking, and airdrops are amazing at attracting new users, but without a revenue model that is greater than the incentives, the coin price will eventually crash due to oversupply.

This is why many P2E games are short-lived, with unsustainable tokenomics that depreciate over time.

Bounty Temple’s solution: To build a game that is inherently engaging to play and has intrinsic value.

🚀 P2E-Evolution:

1. Stable utility token at $0.10 regardless of market conditions (Rewards to player)

2. Bear-proof Algorithm (controls supply, mint-rate with a unique deposit mechanism)

3. Revenue > incentive (Microtransaction)

4. 75 Days mint-rate protection (for newly crafted NFT)

5. Automated Scholarship features (Easy to manage)

6. Guild system (New managers)

7. Easy, fun & dramatic gameplay (100 P2EE games)

8. Cross-game items trading available

9. Easy onboarding system (Wallet creation)

10. The best royalty rewards (Trait-Rewards)

2. PRODUCT DIVE (HOW CUSTOMERS USE THIS PRODUCT)

Bounty Temple’s core gameplay loop consists of 2 aspects — the slot machine system and the building system.

The main aim of the game is to raid other players’ villages to earn rewards, which can be used to build and level up your own village.

Slot Machine System

To raid a village, the player must spin the slot machine-styled BTM to determine the action they will take next, including attack, steal, shield, and more.

Slot machines (BTMs) have a total Mana limit. Every spin uses 1 Mana and will perform 1 action. Different BTMs will have different Mana limits and cooldown rates. Rewards will be given when you complete the action given.

Building System

Leveling up your buildings will increase your gold multiplier, thus increasing your earnings in the long run.

By default, each village will have 5 buildings. Each village will have 5 levels of upgrades to be unlocked. Once all buildings have reached the maximum level, the player will move to the next village. Each new village requires more gold to upgrade.

4. PROJECT ROADMAP

5. REVENUE STREAMS

To preserve the longevity of the project, we have mapped out a diverse selection of revenue streams to keep Bounty Temple and financially sustainable:

  • Toolkits
  • 100% to company
  • Merchandise
  • 100% to company
  • De-Fi fee of 0.10%
  • 100% to company
  • Runes and Ritual Tickets
  • 100% to company
  • Guild Resource (MP Fees) 4.25%
  • 100% to company
  • BTM & Blueprint (MP Fees) 4.25%
  • 100% to company
  • E-Commerce fees 3% (Later Stage)
  • 100% to company
  • Skins
  • 20% to company, 80% to TYT saving pool
  • Guilds
  • 20% to company, 80% to TYT saving pool
  • Events
  • 20% to company, 80% to TYT saving pool
  • Season Passes
  • 20% to company, 80% to TYT saving pool
  • In-Game VIP Subscription Features
  • 20% to company, 80% to TYT saving pool
  • In-game consumable items sales
  • 20% to company, 40% to TYT prize pool, 40% to TYT saving pool

C. TOKEN ECONOMY

1. TOKEN UTILITIES

  • Crafting

$TYT is used in crafting BTMs, which are required to play Bounty Temple.

  • Staking

Put your $TYT to good use by staking them, thus compounding your earnings using the proof-of-stake model.

  • Trading

$TYT serves as the currency for trading, both in-game and on the open market. Simultaneously, it will be utilized in the upcoming 100 games, creating additional utilities and garnering increased value within the community.

  • Voting

When governance is introduced, $TYT will allow users to vote on future developments of Bounty Temple, thus providing $TYT owners equity in the project.

2. FUNDRAISING STATUS (ALL PRESALE NEEDED)

Private Sale 1

Fundraised: 1,000,000 USD

Price: 0.5 USD

Lock-up: Release 8.33% at TGE and then release 8.33% monthly

Private Sale 2

Fundraised: On-going

Price: 0.75 USD

Lock-up: Release 10% at TGE and then release 10% monthly

Public Sale

Fundraised: 960,000 USD

Price: 1 USD

Lock-up: Release 15% at TGE and then release 17% monthly

3. TOKEN DISTRIBUTION

4. TOKEN RELEASE SCHEDULE

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